Online education stage Udacity has collaborated with various key players in the virtual reality (VR) domain to dispatch a course particularly to bud VR engineers. With the VR Developer Nanodegree, students will dive into 3D environments and figure out how to make the VR experience immersive on both smartphones and desktops. They will work on game engines, design and user interaction, performance and ergonomics, and more.
The project costs $199 every month, with 50 percent discounted upon successful completion. It was created in collaboration with Google, HTC, and Upload, who will each add to the educational modules and have guides available to give coaching and feedback to students. As a matter of course, all students will work with a Google Cardboard headset, which as a matter of fact isn't entirely "VR," however which is an available and reasonable alternative for viewing immersive content. On the other hand, those with access to a genuine VR headset, for example, an Oculus Rift or an HTC Vive, will be able to pursue an extra track called “High Immersion VR.”
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The program is the most recent in a long line of courses offered through the association amongst Udacity and Google. The pair has beforehand propelled programs covering Android fundamentals, cloud fundamentals, UX fundamentals, and web performance. A year ago, they additionally collaborated to offer a tech business person nano degree, which was followed by a profound learning course. Back in June, they presented another Android Basics Nanodegree went for those with almost no programming knowledge. The course went ahead to end up Udacity's greatest ever nano degree dispatch, with 1,500 understudies enlisting in the $200/month course in the first week alone.
Established in 2011 by Sebastian Thrun, computer scientist and former head of Google's "moonshot" Google X program, Udacity is one of the numerous organizations offering so-called massive open online courses (MOOCs) — courses open to a boundless number of individuals on the web. It's an enormous business, which is the reason Udacity alone has figured out how to raise more than $160 million in VC funding, to date. The company celebrated five years in business earlier this year and claims that 11,000 people are currently enrolled in its nanodegree programs, while in excess of four million people have checked into one of Udacity’s free courses.
What's turning out to be progressively clear is that Udacity is embarking to offer courses in territories where it foresees incredible interest in the coming years. Prior this month, for instance, it presented a self-driving auto nano degree in partnership with Mercedes-Benz, Nvidia, and others. The VR buildup train is surely entering overdrive, with incalculable organizations getting in on the demonstration, from HTC and Facebook through to Google, Intel, and Huawei. This is affecting numerous aspects of the entertainment realm, with movie theaters going into VR and Samsung as of late collaborating with one of the world's greatest amusement park operators to dispatch VR crazy rides. This mid-year, NBC, and Samsung cooperated to broadcast 85 hours of the Rio Olympic Games in VR.
Today’s launch comes less than a week after Google launched its VR SDK out of beta and unveiled a new program through which it will work with developers who are building applications for Google’s soon-to-launch Daydream mobile VR platform. For many, VR is the future, and to avoid any potential shortages in the talent pool, courses such as Udacity’s will be crucial.
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“Even with more than 50 million installs of Google Cardboard apps on Google Play, these are still the early days of VR,” said Nathan Martz, product manager at Google VR. “Students who complete the VR Developer Nanodegree learn by doing, and will graduate having completed a portfolio of VR experiences.”
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